To be honest, this is not a One-Day-Challange but a Three-Hour-Challange. The task was to furnish and showcase a model of a lounge chair with materials. V-Ray makes it incredibly easy to achieve impressive results quickly with the Chaos Cosmos Browser. First, two types of wood were selected for the base and the seat shell, as well as the fabric for the seat surface. In addition, there is fabric for the two cushions that will be placed in the armchair. An initial rendering was done using two area lights in a cove to get a first impression of the chair.

The second rendering is intended to show the armchair in a sunlit living room. For this, a polygonal box is created as the room, scaled to the correct size, and the normal vectors are inverted. The floor polygons are extracted. A few edge loops are used on the right side to prepare the opening for the glass doors and the curtain, and the corresponding polygons are deleted. The scene is completed with a rug, two shelves filled with books, a side table with a vase and a flower, and a switched-on floor lamp in the background. All assets were sourced from the Cosmos browser, as were the materials, some of which were replaced with custom overrides on the proxy models.

The lighting is achieved using the V-Ray Sun&Sky system, with the sun positioned so that its rays fall directly into the room. Lighting <and camera settings were tested with V-Ray’s Debug Shading Lighting
